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Singleton Design Pattern There Can Be Only One!
Overview Objective Learn how to use the singleton design pattern. Requirements Basics of PHP Basics of ProdigyView Estimated Time 7 minutes www.prodigyview.com
Follow Along With Code Example Download a copy of the example code at www.prodigyview.com/source. Install the system in an environment you feel comfortable testing in. Proceed to examples/data/Singleton.php
What is a Singleton Design Pattern? The singleton design pattern may be one of the most common design patterns in PHP. The pattern can be described as restricting the instances of an object. In other words, the keyword ‘new’ may only be used once on this object. There may come situations when developing that you will only want one instance of an object to be used and only use the same instance at various points in your code. This will be accomplished using the singleton design pattern.
Singleton Visual Single Instance New Instance New Instance New Instance New Instance All new instances call a single instance
Protect The Constructor To force a class to be used as a singleton, we cannot allow the class to be instantiated with the key word new. To prevent that make the __constructor protected. Also extend PVObject or PVPatterns to the class. DO NOT MAKE THE CONSTRUCTOR PRIVATE OR THIS WILL NOT WORK. Extend PVObject Protected Constructor
Object::getInstance() In our previous slide we extended PVObject class. Using PVObject or PVPatterns class, they both have a method called getInstance(). This method will create a single instance of the object and store it. Anytime that getInstance() is called, it will retrieve the same instance of the object. The getInstance() is a replacement for the ‘new’ operator, meaning ‘new Object’ will never be used.
The Rides So we have our ticket class. Now lets make some classes that act as the rides. These classes get the instance of the ticket class with the getInstance() method. Get the object’s instance Get the object’s instance Get the object’s instance Call the object’s method Call the object’s method Call the object’s method
Using our Tickets Ticket Class that has tickets – check Rides that use the ticket class – check Instance of the ticket class – check We are ready to start taking the tickets and enjoying the ride.
Results Your results may look something similar to this:
An Explanation Here is what happened to make the result. When the instance of the class was created, all the variables in that class becomes usable. Because only one instance is made, the variables inside the object are always in the same state. Even though the instance was being used inside different classes, it was still the same instance and therefore the same variables being used. In our example tickets, we are always subtracting from the same ticket variable inside of the Tickets object because we are only using one instance of ticket.
API Reference For a better understanding of the Collections and the Iterator, check out the api at the two links below. PVStaticPatterns PVPatterns www.prodigyview.com More Tutorials For more tutorials, please visit: http://www.prodigyview.com/tutorials
by ProdigyView | Added: 5 months ago
Language: English (Detected) | Topic: Computers
| 5 Views | 19 Downloads |
Summary: Learn how to use the singleton design pattern
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